Still from the Oscar winner for Best Animated Short, "The Fantastic Flying Books of Mr. Morris Lessmore" |
I go ‘round and ‘round the mulberry bush. Why
does the weasel go “pop”? Does it
matter? If life is enjoyed, does it have to make sense?
This is the musing of Mr. Morris Lessmore, the
protagonist of the touching animated short film “The Fantastic Flying Books of
Mr. Morris Lessmore,” as he writes in the journal documenting his life among
books. The childhood melody of
“Pop Goes the Weasel” comprises the film’s score with numerous variations. When
lively, it perfectly captures the film’s whimsical side, and when more
melancholy, embodies a longing for childhood, and a recognition that all things
must pass.
“If life is enjoyed, does it have to make
sense?” could also be the guiding philosophy behind the animation studio that
created the film, Moonbot, which received the Oscar for Best Animated Short
last week, and for the creation of art itself. In the movie, books fly, and
reading breathes color into the black and white characters, making their dreams
soar. As audience members, our
hearts soar with them as we watch the film. Does it have to make sense?
No doubt the original fantastic five behind the
film’s creation -- co-directors and Moonbot co-founders Brandon Oldenburg and William
Joyce, animation lead Jamil Lahham,
and art leads Joe Bluhm and Adam Volker -- feel that they are
living in a dream. Just a year ago
their journey began as they undertook the production of “The Fantastic Flying
Books of Mr. Morris Lessmore.” At
the same time, Joyce and Oldenburg established Moonbot with the mission of
developing original stories as films, books, interactive applications, and
games, all with their unique brand of heartfelt storytelling and innovative
visual style.
I recently had the wonderful opportunity to
speak with Joe and Jamil about their experience on the film, their big Oscar
win, and more. The film is
available for viewing on iTunes here.
First things first: how did it feel
to win the Oscar?
Jamil
Lahham:
It was that moment of giving birth and everything was okay after that, and we
were happy. It was physically
consuming. We were doing nothing but standing around looking at the screen. It
was exhausting.
How did you react when the moment
finally arrived, and you heard your film’s name announced?
John
Bluhm:
It was mostly just freak-out. A
friend of mine was watching me, and he told me after the fact that I had this
little Rain Man step going. I was swaying and acting nervous and
had about ten tics going at once. After the fact it was just like a giant
weight had been lifted. With the anticipation, the build-up to such an event,
you just want to get it over with, and when it is over with, it’s just like
settling into a warm bath: calming and happy.
One thing that really stood out to me
was the hybrid animation style of the film, which combines miniatures with
character-generated inserts, and even used stop motion along with 2D and 3D
animation.
Joe: Early on in the
process when it was just a few artists and the directors, we were talking about
the budget and how we needed to find a way to do things either in a new way, or
an efficient, economical way. We
knew it was going to be a while before we had a lot of technical and scenic
artists. We were all painters and
illustrators, and we make things with our hands, so we thought we’d take a risk
and make all miniatures instead of building computer graphic backgrounds. So
all the sets are miniatures, and all the characters and a few props are CG
(character generated).
Talk about the genesis of the film, and
how the five of you collaborated and came up with this interesting idea.
Joe: In the very beginning it was an idea
that William Joyce had. One of his mentors in publishing, Bill Morris, was
getting sick, and he was about to pass away, and William was going to visit
him. Bill Morris was from the early
days of publishing: he treated the
authors and illustrators very well, and he took care of them first and
foremost. On the airplane William wrote
a little parable. He started
working on a story that would be an ode to books and a dedication to Bill. When
he showed it to Bill, he said he loved it, and he hoped he would do something
with it some day.
Our directors Brandon and William also had the
experience of helping give books to victims of Hurricane Katrina, who were in
shelters temporarily and whose lives were ripped away from them. All the pain went off the people’s
faces and they were immersed in the books, lost in them, and [feeling] joy.
Brandon and William had been discussing this
idea for years. It was one of
those [projects] they had in the back of their minds, sort of the “eventually”
to-do list. And out of nowhere the timing just seemed right, and they dove in
headfirst. Now it’s a full-fledged studio.
Why is Moonbot based in Shreveport,
Louisiana, and how did that come about?
Jamil: The short answer is that William is from
Shreveport. Also, the state of
Louisiana realized the importance of the tax incentives [for attracting film
projects], and they put together a really nice package for both the film
industry and the interactive and technology industries. William happened to be here, and people
trust him. He’s got quite a
history in the industry, and so why not him? It seemed very fitting. He always wanted to make his own movies. This financial
situation that is really appealing to filmmakers happened. It’s like the planets aligned or
something.
What
is your next project?
Joe: William, a couple
of other artists, and I just finished the “Morris Lessmore” children’s book,
which should be out this summer. We’re
really excited about that and putting on the finishing touches. We’re taking
“The Numberlys,” which is an app that we have out right now for iPhone and iPad
-- it’s sort of an alphabet book – and we’re going to be adapting that into a
short film to put into the festival circuit. We’re working with our video game company on some new
technology right now, and we’re collaborating with them for a children’s
platform that uses augmented and virtual reality. We’re also going to start
developing another short film this year that’s going to be another original
content piece. There are a few
other things, like a puppet show with a troupe in New Orleans, and that will
hopefully develop into a feature.
Describe the work on the “Morris Lessmore” iPad app you
developed after the film was released. It seems like helping reading come alive
for kids is a real priority for Moonbot.
Joe: The iPad came out while we were building
miniatures, and Brandon, one of the partners and the creative manager here, was
blown away and said we need to do something with this. While we were nearly finished with “Morris
Lessmore,” we saw a few children’s book apps but didn’t feel that anyone was taking
full advantage of the capabilities of the iPad. So we worked with a company
here in town called Twin Engine Labs. I led the production on the app.
Jamil and I were talking about this, how a film
is appropriate for the big screen, and a video game is appropriate for a
controller in your hand, and how apps are appropriate for an iPhone, and I
think there is an appropriate way to design -- sort of a “golden goal” -- that
people have to make them appropriate for that device, and so I think that’s
what we were shooting for with the “Lessmore” iPad app.
Reading is a huge part of William’s DNA. He is a big champion of books. He loves movies, so putting the two of
them together thematically is something he’s going to try to do for the rest of
his life.
The other thing we decided we weren’t going to
be doing with our properties is patronizing children, or watering things down
or simplifying things for them. We’ve
seen three-year-olds and 80 year-olds connect with our film on the same
level. When we decided to
make the app we knew that it would be a children’s market, but we thought that
this is a story everyone can appreciate, so let’s just make it what it is and
let it be. I remember presenting it to my three-year-old nephew, and he was
lost in it just as much as my 30-year-old brother. Something we’re trying to hold onto is that kids are smart,
they’re people, and we definitely want to treat them like our peers, who you’d
want to educate and entertain.
There
was an interesting phenomenon that several of this year’s top Oscar winners, The Artist and Hugo, have a silent movie theme. Your film is the third, because it was inspired by the films
of Buster Keaton, a silent film star.
What do you think of this coincidence?
Jamil: I
think filmmakers are saturated with cookie cutter stories, love stories and
explosions and technology, all these gimmicks. They’re ready to go back to a really simple, nice arc of a
story with simple, relatable characters -- no superheroes or superheroines. I felt like it was such a coincidentally
classical year.
Joe: When a couple of superhero
movies came out that were very similar, they weren’t coordinated, and it wasn’t
a trend necessarily. It was just coincidental. Back when Pixar’s A
Bug’s Life and Ants came out, and
they were very similar, there may be some reasons for that, but sometimes it’s
just a sign of the times. I think that Jamil’s right, and that a lot of
directors are just trying to do something that pleases them on a basic level.
Check out my review
of all the 2012 Oscar-nominated short films here.
No comments:
Post a Comment